A short sample of dancing improvisation inside a reactive environment. A kinect sensor captures the movement of a dancer and sends the information to a software that generates graphics. Thus the projected image reacts to the movement of the dancer in real time.
interaction design and development :: peqpez [caterina antonopoulou]
dancing :: eirini tsimpragou
music :: 'temazcal' by javier alvarez from a compilation of kostis konstantopoulos
software :: openframeworks, processing [using the point2line library of Carl Emil Carlsen]
hardware:: kinect sensor
thanx to :: eleonora saltamaniac:)
Cast:peq pez
Tags:interactive, performance, dance, improvisation, kinect, openframeworks, processing and computer vision